Professions

Professions #

You can access your profession with dw.c.professions, which returns an object of (profession) objects.

Gathering and Crafting Professions #

  • hunting => leatherworking

  • herbalism => tailoring

  • quarrying => stoneworking

  • woodcutting => woodworking

  • mining => metalworking

  • alchemy: requires herbs and vials to craft potions.

Growing #

  • plantFarming

To increase your .plantFarming profession, you need seeds, which you can gather from plants like trees or other herbs with a bit of luck. And these seeds can be only placed on your bought plots.


  • TODO: explain how to buy/sell plots by code and manual on another file
  • TODO: more details on dw.placeItem()