Professions #
You can access your profession with dw.c.professions
, which returns an object of (profession) objects.
Gathering and Crafting Professions #
hunting => leatherworking
herbalism => tailoring
quarrying => stoneworking
woodcutting => woodworking
mining => metalworking
alchemy: requires herbs and vials to craft potions.
Growing #
- plantFarming
To increase your .plantFarming
profession, you need seeds, which you can gather from plants like trees or other herbs with a bit of luck.
And these seeds can be only placed on your bought plots.
- TODO: explain how to buy/sell plots by code and manual on another file
- TODO: more details on
dw.placeItem()